Arma 3 Ww2 Maps
. WW: August 31, 2015Mode(s),ARMA 3 is an, realism-based, military tactical shooter developed and published. It was released for in September 2013, and later announced for and in August 2015.ARMA 3 takes place in the mid-2030s, on the islands of Altis and Stratos in the Sea, and the island of Tanoa. The islands feature photo-realistic terrain and water environments. Altis is the largest official terrain in the with ground area covering approximately 270 square kilometres (100 sq mi). The smaller island, Stratis, expands over an area of 20 square kilometres (7.7 sq mi).The campaign has the take control of soldier Ben Kerry.
During the campaign, the player will face everything from lone wolf missions to the commanding of large scale. The player will be able to choose different objectives and weaponry (such as, and ) according to their play style. The island of served as the inspiration of the island of Altis.ARMA 3 is set in 2030s, when a new Eastern military alliance, known as the Canton-Protocol Strategic Alliance Treaty (CSAT), led by and, is growing in global influence, while the (NATO) is on the decline.The main singleplayer campaign, The East Wind, is set on the Republic of Altis and Stratis (Altis for short), a Mediterranean island nation comprising the islands Altis (based on ) and Stratis (based on ). In 2026, a civil war erupts on Altis following a by the Altis Armed Forces (AAF).
In 2030, a ceasefire is declared. A loyalist rebel group, the Freedom and Independence Army (FIA), rejects the new military government and wages a campaign against the AAF. Forces are deployed to Altis, establishing a US-led joint NATO-AAF peacekeeping force, Task Force Aegis (TF Aegis). Five years later, NATO investment in the Aegean dwindles, and CSAT begins to subsidize the AAF and mobilizes its own forces in the Pacific. With the peacekeeping mandate nearing its end, NATO begins to withdraw from Altis, and tensions rise between AAF and NATO.The DLC campaign, Apex Protocol, added in the ARMA 3: Apex expansion, is set on the Northern Division of a South Pacific island group nation known as the Horizon Islands Federation. The division is commonly known as Tanoa, the largest island in the division.
The campaign takes place after the events of the base game campaign, following the regroup with NATO ending.Remnants of War is a story-driven DLC campaign added in the Laws of War DLC. The story focuses on Nathan MacDade, an technician working for the International Development and Aid Project (IDAP for short), a humanitarian. Other scenarios are explored as Nathan reminisces about past events. Some actions the player can take have moral consequences, which are reflected in the ending.The main player character of the singleplayer campaign is Ben Kerry, a soldier deployed on Stratis. Players also play as Conway during the prologue. Other major NATO characters include Adams, General Armstrong, as well as Combat Technology Research Group (a NATO spec ops group, CTRG for short) personnel Captain Scott Miller, and Miller's second in command Lieutenant James.
- Work has begun on an ArmA 3 version of our extensive WW2 total conversion mod. For those unfamiliar with our work, our total conversion as we prefer to call it, Invasion 1944 is a World War Two based combined arms simulation. We've previously released dedicated versions for the original Operation.
- Mar 23, 2016 In general the state of ww2 mods for arma 3 is kinda depressing. For the first couple of years after release there basically seemed to be no progress, but now finally at least there seems to be a bunch of mods in development. In addition to the ones you mentioned above, there's also Westwall.
Jul 02, 2016 ARMA 3's maps all lack something which I like a lot in a map, a post apocalyptic feel, luckily for us, this map, Pecher restores that feel, adds a bit of WW2.
Major FIA characters include Kostas Stavrou, leader of northern FIA forces, and Nikos Panagopoulos, an FIA head. Players play as CTRG Group 15 operators in Apex Protocol.The East Wind In 2034, a firing incident between the AAF and FIA leads to the breakdown of the ceasefire between AAF and FIA, eventually escalating into open warfare. NATO-AAF relations deteriorate, and NATO peacekeeping is reduced to the smaller island of Stratis only. By 2035, NATO prepares to fully withdraw from Stratis.On July 7th, 2035, the AAF suddenly attacks the remaining NATO forces on Stratis, destroying their bases and killing their commander. Corporal Ben Kerry and Staff Sergeant Adams attempt to regroup with NATO survivors, but Adams is killed by a. Kerry and other NATO survivors eventually regroup under a group of led by Captain Scott Miller. Miller organizes a number of guerrilla missions to weaken the AAF, to little effect, while Miller's own team conducts many clandestine operations.
Miller manages to contact NATO command and arranges for a re-invasion of Stratis. To assist with the invasion, Miller leads the survivors to take control of a town on Stratis. However, CSAT reinforcements foil the operation, and Miller orders the survivors to head to Altis on two boats he prepared in a small cove. Miller states that the survivors will link up with the FIA upon arriving at Altis, but AAF attack and destroy the boats before they arrive at Altis.Kerry wakes up on Altis and manages to reunite with Miller. Kerry is taken to the FIA and given charge of an FIA squad to help them carry out numerous guerrilla missions on Altis. Later on, the FIA learns that NATO main forces will be invading Altis, and plans their own operation to assist NATO.
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During the operation, Kerry witnesses NATO firing on FIA forces, killing FIA commander Kostas Stavrou. Kerry manages to call off the attack through a downed NATO pilot. The next day, NATO commander Colonel Armstrong meets with Kerry and tells him that they were unaware of the FIA's activities on the island. When Kerry asks about Miller, Armstrong responds that he has no knowledge of Scott Miller, and that British forces left Stratis many months ago.Armstrong, under the callsign 'Crossroads', orders Kerry to lead an FIA squad and assist in NATO operations. NATO manages to push back both AAF and CSAT forces, securing most of Altis.
Crossroads confirms that Miller is not hostile, but he warns Kerry to avoid Miller and his team. During this time, tectonic activity on Altis increases sharply.With the AAF on the verge of defeat, CSAT largely withdrew from the situation. As Crossroads orders all NATO forces to regroup for one final offensive, Kerry is suddenly contacted by a dying Lt. James, Miller's second in command, who provides his location to find him. Kerry can either regroup with NATO or disobey orders and find James.If Kerry regroups with NATO, Kerry is ordered to lead a reconnaissance squad to mark out enemy positions and spearhead the offensive. Shortly after the offensive begins, the AAF surrenders unconditionally.
An epilogue set six weeks later shows peace returning to Altis, while Kerry, now Sergeant, works with the continued NATO presence to maintain peace.If Kerry looks for James, Kerry finds him at the site of a failed assault by Miller's team on a secret CSAT facility. James orders Kerry to find a truck loaded with a special device and take it to Miller, before dying. Kerry fights through CSAT special forces in the facility, finds the truck, and brings it to Miller. Kerry confronts Miller about his manipulations and the nature of the device, but Miller only hints that the device is responsible for the recent tremors.
As they talk, CSAT suddenly launches a massive invasion against both NATO and the AAF, forcing NATO into withdrawal. Miller initially promises to return for Kerry after he takes the device off the island, but breaks the promise after he leaves, leaving Kerry alone to find a way off the island.Apex Protocol Following a major tsunami known as the Pacific disaster, the paramilitary crime syndicate, the Syndikat, rose to power in several regions on Tanoa. Finding the Syndikat's rapid expansion suspicious, NATO sends in CTRG Group 15 to investigate.CTRG Group 15, under callsign 'Raider', deploys on Tanoa and conducts several operations against the Syndikat, destroying a Syndikat ammo depot and ambushing a Syndikat convoy.
They discover evidence of CSAT support of the Syndikat. During an operation to capture the Syndikat's leader, Solomon Maru, Raider instead finds that they've been led into an ambush by the Chinese CSAT special forces Viper Team. Raider manages to escape from the ambush.Following the ambush, Raider conducts an operation to rescue CTRG asset 'Keystone'. Keystone turns out to be Captain Scott Miller, leader of CTRG Group 14, who had been tracking the special CSAT device since it left Altis, which is a codenamed 'Eastwind'. Miller believes that Viper deployed Eastwind on Tanoa, causing the Pacific disaster, and supported the Syndikat, all to destabilize Tanoa.After rescuing Miller, CTRG raids a Viper black site on Tanoa to retrieve Eastwind. They find the black site already attacked and abandoned; Syndikat double-crossed CSAT before CTRG arrived, holding Eastwind ransom to blackmail against CSAT.
CTRG did however recover files about CSAT's 'Apex Protocol,' which involves using operatives to destabilize strategically-important nations so CSAT can provide assistance and foster CSAT support.CTRG tracks Eastwind to a large port, where CSAT attempts to deal with Syndikat to recover Eastwind, while Maru arms Eastwind. CTRG quickly attacks, fighting against both Syndikat and Viper, and manages to kill Maru, disarm Eastwind, and secure the device. Following the operation, CSAT's Apex Protocol is exposed to the whole world, leading to international condemnation, while Eastwind is now in NATO's possession.Remnants of War Days after the end of the NATO invasion of Altis, a civilian mechanic from the Altis town of Oreokastro returns to the town, after hearing news that his missing brother had appeared at the town's church in a recent firefight. As he searches the church, he is killed by a landmine.Several days later, journalist Katherine Bishop conducts an online interview with Nathan MacDade as he works on the disposal of at Oreokastro. Oreokastro, formerly a major FIA garrison and the site of an IDAP camp, is completely destroyed during the war and is now a.
Jay Crowe was the game's creative director and provided some voice acting for the game.Bohemia Interactive officially announced the development of ARMA 3 on May 19, 2011. In June 2012 an of the game was demonstrated at. In August 2013, Bohemia Interactive announced that they will release three episodes for free after the game's initial launch. An alpha version of the game was released on March 5, 2013, allowing players to experience the game during development, as well as assist in development by reporting bugs and giving feedback on their experience. The was released on June 25, 2013, and anyone who owned the alpha would have their copy automatically upgraded. The final version of ARMA 3 was launched on September 12, 2013. At its launch, ARMA 3 featured more showcase missions and the large island of Altis.ARMA 3 uses a new version of Bohemia Interactive's.Downloadable content Zeus In February 2014 the first, free DLC for the game, entitled Zeus, was announced.
It allows players to use the game's Zeus mode in where the player(s) designated as Zeus gain god-like powers and can control scenarios in real time using a full 3D overview of the match reminiscent of the game's Eden editor's primary interface. Zeus was released on April 10, 2014.Karts Bohemia Interactive featured an joke video on April 1, 2014. It announced a DLC Karts that would add a into the game. The video was a parody of Splendid Split video using the character of Scott Miller. The video became popular and fans liked the idea so Bohemia Interactive released the DLC on May 29, 2014. The DLC added 20 types of Karts and objects useful for creating tracks and driver models. ARMA 3: Karts is the first paid DLC for ARMA 3.
Helicopters The Helicopters DLC is second premium DLC for Arma 3 and was released on November 4, 2014. Content exclusive for owners of this DLC includes two new heavy transport helicopters, a single-player scenario and time trials.The DLC was also accompanied by a platform update, which added new mechanics including firing from passenger seats of vehicles, sling loading with helicopters and an advanced flight dynamics model which is an improved version of the flight model from another Bohemia game,.
Marksmen Marksmen is a premium DLC for Arma 3 released on April 8th, 2015. Owners of the DLC get access to new equipment including new weapons, scopes, and single-player content.The DLC was supported by an update for Arma 3, which included new mechanics for weapon resting, bipods, recoil, AI suppression and sound scape alongside new content and a game mode called End Game. Apex Expansion ARMA 3: Apex is ARMA 3 's first expansion, released on July 11, 2016. It was announced as part of Bohemia Interactive Roadmap for ARMA 3 in 2015-2016.
The expansion includes some free features for users which optimize the game and act as a visual update as well. The main features for this expansion are:. Tanoa – A new map for ARMA 3 set in the South Pacific Islands with an overall map size of 100 square kilometres (38.6 sq. Mi).Jets Arma 3: Jets is the first piece of DLC developed in cooperation with a partner, Bravo Zero One Studios, adding gameplay improvements and new units to the game including planes and an aircraft carrier. It is included as part of DLC Bundle 2 and was released on May 16, 2017.Some of the aircraft included in the Jets DLC are the The F/A-181 Black Wasp II, F/A-181 Black Wasp II (Stealth), To-201 Shikra, To-201 Shikra (Stealth), A-149 Gryphon And the Sentinel UCAV. The DLC also includes many performance changes and the addition of a new interactive object; the USS Freedom.This DLC also includes a large sensory overhaul, changing the way radar, laser and missile tracking functions. Some of the other overhauls included in the DLC include an extended damage model and a dynamic load out system.Malden 2035 To celebrate the 16th Anniversary of, Bohemia Interactive announced it was working on a full recreation of one of the game's maps: the fictional Mediterranean island of Malden.
It contained new assets as well as many already created for Altis and Tanoa, and was released free for all game owners in June 2017.Laws of War This DLC was developed Bohemia Interactive's new studio in Amsterdam, Netherlands under the code-name Orange, and pursued an aspect of warfare not often covered by other games. This DLC was released on September 7, 2017.The DLC added many new features, including a new faction called the International Development and Aid Project (which specialises in rapidly responding to crisis requiring humanitarian aid), a new miniature campaign for users to play, new vehicles, two new, an APERS Mine Dispenser, cluster munitions, and various new clothing items. Tac-Ops Mission Pack This DLC is included in DLC Bundle 2 and was released in late November, 2017. It includes three distinct singleplayer military 'operations' (essentially mini-campaigns), each focusing on different aspects of ground combat. Each operation requires careful planning in order to succeed (as all decisions the player makes can affect the outcome) but all offer high replayability.Other features include an 'After Action Report' video, which includes insights for each operation from one of Bohemia Interactive's military consultants, new music tracks, new Steam achievements, and improvements to the game's scripting system in order to help players more easily create complex scenarios.Tanks The Tanks DLC is a premium DLC released on 11 April 2018 focusing on armoured assets.
Premium content includes three vehicles and a mini-campaign. Accompanying platform update brought new handling and damage models for vehicles alongside expanded anti-tank launcher systems and additional content. Global Mobilization This DLC was released on April 29 2019.
It includes a 10 mission singleplayer Campaign, three new factions (, and ), 42 New Vehicles (with new variants), 21 weapons (with new variants), 'various' infantry clothing, a new Terrain and gear and 17 multiplayer scenarios.The DLC is set in Germany during the 1980s, which includes the new map of Weferlingen which is 419 square kilometers and adds a new building style and 'fresh feel' to the Arma 3 series.Contact Contact is an upcoming DLC due to be released on July 25th, 2019 set in the fictional Eastern European country of Livonia in form of a new 163 km 2 map. The DLC will bring two new factions, Livonian Defense Force and Russian, alongside with their new weapons and equipment.This DLC will also contain a new campaign called First Contact, in which the player will be taking part in a military training exercise when an alien vessel enters the atmosphere. Other content updates The Bootcamp Update was released on July 14, 2014. It features training content, a Virtual Reality terrain, and a short campaign. The Bootcamp Campaign serves as the prequel to the main game. It follows Sergeants Conway and Adams one year prior to the East Wind Campaign. The goal of this update was to present the game to new players.The Nexus update was released on December 1, 2015.
It brought an improved version of the official multiplayer mission 'End Game', a spectator mode, and multiple improvements such as soldier protection, stamina, and an audio overhaul.The Eden update, released on February 18, 2016, added an in-game 3D editor, making the creation of missions easier. Controversies Espionage arrests The Greek media reported on September 10, 2012, that two Czechs were arrested on the Greek island and charged with espionage. According to Greek media reports, the two men claimed to be working for Bohemia Interactive in an official capacity, recording videos and taking photographs for the development of ARMA 3. Under Greek law taking photographs of military installations and the like is prohibited for reasons of national security. Prior to the incident, the issue of the game causing potential threats to Greek national security was discussed in the in 2011.The two were initially identified as David Zapletal and Pavel Guglava, although it was later confirmed that the two were actually Martin Pezlar and Ivan Buchta. The duo's employee status under Bohemia Interactive was confirmed, but the company later stated that they were on the island 'with the sole purpose of experiencing the island's beautiful surroundings'. Buchta and Pezlar refuted the charges of espionage, maintaining that they 'went just to a holiday.
to enjoy the beauty of the island', noting that the layout of the virtual island in the development studio 'was practically done' prior to their arrival, and that any video or photographic recordings were intended for memorabilia purposes and that they would have little or no use in the game's development. After being held in custody for 128 days, the Greek government released the arrested developers from jail on January 15, 2013.While the two were imprisoned, Bohemia Interactive shut down access to one of the threads on their official forums titled Greek Military which was created on August 1, 2012. Bohemia Interactive has since made several statements regarding the situation on their official forums, discussing legal matters and warning users regarding the problems arising from photographing Greek military installations. As a result of the incident, on February 2, 2013, announced that the name of the main island 'Lemnos' would change to 'Altis'.
The Greek island of was chosen as inspiration after CEO Marek Španěl had visited the place on vacation. According to Bohemia Interactive, the name change is meant to emphasize the game is fiction. The game's smaller island named 'Stratis' remained unchanged.Ban in Iran In September 2012, and the refused to allow the sale of ARMA 3 due to the game portraying the CSAT faction (similar in equipment and language to Iran) as an enemy to NATO.
IceBreakr's Official Arma2/Arma3 Islands WebsiteThis website features islands (maps) for a military combat simulator Arma 2 & Arma 3. Latest NewsAngola Maps v1.3April 26, 2019 by IceBreakrI present to you a new map: Chongo.
It features a 12,3x12.3km area from real Angola, but of course I had to edit it to make it more appealing for all gameplay reasons. You can find it in Angola Maps 1.3 release of Steam Workshop (by simply clicking on the image below). Map features highly detailed terrain graphics (0px!) so at moments it will look close to the real thing;) Map features two towns and several settlements and also two airports (SE and NW).
Duala updated & other newsFebruary 20, 2019 by IceBreakrHey hey long time no see. Patreon didn't really kick off, but hopefully that will change with the new free content coming soon to all Arma 3 fans. There's finally a good progress on the maps in work, Isla Balkania is under creation of settlements, rest is pretty much ready! Ademox is a new desert post-apocalyptic world and should see the light of the day, too. At least for internal testers in my team.
A lot of work done, but still not happy to release it.I also managed to make a substantial graphics quality update of popular Isla Duala - it is on Steam as of latest version 3.9.5! So be sure to check it out with your team or alone;). Southeast Angola 1974 updated to v1.1August 15, 2018 by IceBreakrChangelog:. improved satellite image (more realistic look). fixed huts that even have openable doors now (tnx to buddy Sahbazz!). almost 1.9 million objects placed.
added 4th waterhole. removed some traffic-blocking vegetation.
dirt paths / aka roads are visible now (for easier navigation). removed rather large boulder from the runway. added more paths for AI to travel. removed annoying white pixels on road intersections. description text changed.
New Year, New versions of islands:)January 12, 2018 by IceBreakrAll of my released islands were updated to v3.9 as they are now using enhanced graphical settings so they look even more realistic. Thanks to CUP Team devs (especially you, Taro) for all the help! Mapmaking is my passion and you can help speed up the process of me releasing new islands (Balkania, Rowalla Sierra Leone, Keystone USA, Tonal Legend Reborn, etc.!) by making a donation via. New islands & changelogs:. December is here, so is Isla Abramia 1.9!December 2, 2017 by IceBreakrEnjoy and since mapmaking is my hobby, try to donate via or if you like my stuff;)Changelog:. whole new sector added North-East: Island Serval. three new sectors to explore, more room to hide the armor & rebel training camps;).
Rickwood sector on Northwest (3 towns, connected by bridges near Pepinal and Sakovo). new central river with town of Belluco. new village or Roselock on North with spacious rural area. Northeast of Roselock you can find Fake Town, constructed by military for training purposes.
Mt. Rooker has a new hotel complex on top. alternative scenario as islands of Rickwood & Vandella declare independence from Abramia.
fixed scope RPT errors for panelak buildings. bridges are destructible now. added ILS for Prato island runway. massive overhaul of vegetation, added details. additional terrain smoothing and optimization. several tweaks and improvementsDownloads available from:. UpdateOct 25, 2017 by IceBreakr40th post for my 40th year;) I would like to announce to my loyal fans of my Armaverse work that I've launched a in order to speed up the process of terrain making for Arma 3.
Any modest donation will be greatly appreciated and I'll be able to invest a lot more of my time into the upcoming projects such as: Isla Balkania, Rowalla Sierra Leone, Jade Groove, Tonal Reloaded, Keystone USA etc. All of these are WIP (Work In Progress) but I need to invest a lot of my time in order that you'll see and play on them soon. Thank you!p.s. Of course, older maps will recieve updates, for example Isla Abramia 1.9 by the end of this month! FAP Units v1.3Changelog:Mar 10, 2017 by IceBreakrChangelog:.
GAL main assault rifle replaced with M16A2, Grenadier & Officer keep their AUG A1/GL. fixed: one Anti-Air soldier type carried a RPG bag. new visual and sound effects for Zetaborns (Alienz). alien carbine (Z10) now looks a bit different to a rifle (Z15A). tweaked Alien AT weapons and they now engage ground and air targets. fixed recoil on M1911.45. 5 Thugs added to Molatian faction (Civilians with fancy T-shirts).
made Steyr Aug firing sounds recorded in Austria a bit more loud. many other smaller fixesDownload available at:.
Lingor & Dingor 3.81!Feb 25, 2017 by IceBreakrNew release with a lot of changes. Lingor 3.8 out for Arma3!December 11, 2016 by IceBreakrHere is the latest version of Lingor for Arma 3. Lingor has become one of the most played maps for Arma 2 and Arma 3 (over 35,800 users just on Steam Workshop!).
Enjoy;)Changelog:. fixed runway numbers at Aeropuerto Sargento (near Calamar). smoothed out terrain. improved satellite texture. fixed displaced road pieces at several places. added three flag texture locations to readme file.
removed submerged camp from Medlina. added Municipal office to Calamar.
moved start date to non full-moon day/night. replaced several palm tree types with new ones (tnx CypeRevenge & Ben Rampling).
several smaller fixesDownloads available from:. Here comes the sand.Changelog:Jul 23, 2016 by IceBreakrSo, most of my A2 stuff in now in A3, except the units that got donated to me in A2 but I don't have a clue how to convert them in A3 or even get such permissions. After all it's a new game. I will issue a small patch to Lingor in upcoming days and then I 'hit the sand': Jade Groove map is coming to Arma 3 with focus on three sided warfare (similiar to Abramia), A2 players will be a bit shocked since I've changed it a lot from the original design. After that I will probably give you remake of an OFP classic: Tonal. Legend Reloaded.
Balkania is done (roads, vegetation) but Tanoa brought so much new stuff that can be used, so I'm thinking of including those assets. Problem is that those assets are still encrypted and it will probably take months for them to get unlocked to the Armaverse Community. Another map in the making is Rowalla, based on real data terrain in Sierra Leone. I will certainly have to use Tanoa assets to improve the look of this map prior to beta release to the public.
As you can see, I have a looot of work on my hands. I've been offered several hands in the past but usually that only meant I've been counting on folks that took away months of waiting on false promises. Take care, please donate so I can find more time to wrap up my islands to you, the community. Isla Abramia 1.7Changelog:Jul 21, 2016 by IceBreakrFirst of all. sorry for the borked up previous version. Almost all of the object height were wrong with the latest compile.
What is even worse is that I've lost complete source files of the island, but after 1 week of work managed to retrieve all of them from backup and with help of awesome community (Mikero & Pennyworth, tnx!).Changelog:. fixed object positions that got borked up in 1.66. improved graphics: satellite texture, middle texture and clutter. removed default 5 percent fog setting, use Zeus advanced fog that is based on proper height.
smaller object placement fixesDownload available at:. Panthera 3.66 arrives! Enjoy!Jun 30, 2016 by IceBreakrChangelog:. fixed runway marker pieces that somehow got wrecked by Terrain Builder application.
removed dependency to CUP Terrains Maps, only Core is required!. optimized lighting settings.
improved ground textures. added runway lights to Boriana Airbase. added streetlights to several villages and towns. added new long bridge connecting Savagia and Maleficio islands. various smaller fixesYou can grab it on Steam Arma3 Workshop, Play WithSix or click picture below to start the download (182 MB 7-zip). Panthera 3.6 is here, others coming soon!Jun 22, 2016 by IceBreakrAs you probably all know, BIS broke custom maps/islands with the relase of patch 1.60.
Without any info on new lighting settings we (the mod makers) were left with countless nights of testing & repeat procedure. As so many times before. I present you Island Panthera with updated lighting and several optimizations.
Other islands will be released in following days as I'm still tweaking settings for them.Changelog:. fixed skies & lighting that got wrecked with release of official patch 1.60+. lakes now visible via CUP Terrains, but still buggy with fog present. road and roadside object tweaks.
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dded runway and other lights to airports except Boriana (wip). replaced ibrrn.pbo addon with optimised ibrpantheraobjects.pboYou can grab it on Play WithSix or click picture below to start the download (193 MB 7-zip).
Panthera 3.36 is here!Nov 26, 2015 by IceBreakrEnjoy the latest update;)Changelog:. new huge island: Savagia (inc. Felis Prison and couple of small settlements). connected Savagia to Rubina with bridge. enabled dust effects for all terrain types. hangar height fix @ FOB Boriana.
smoothened asphalt runways @ FOB Boriana. removed vegetation from two buildings in Rubina. removed tree from a road near Southeast Rubina gas station.
rock fix at Vulcano Turk. removed lamppost from river in Arapovo. various other tweaksYou can grab it on Play WithSix or click picture below to start the download (265 MB 7-zip). Panthera 3.35 is here!August 12, 2015 by IceBreakrAfter almost one year, I bring you a substantial update to one of the most popular A2/A3 maps.
Island Panthera. About time, eh?;)Changelog:. added two new huge islands: Fortieste and Isla Rubina. additional terrain smoothing and various improvements. improved satellite image design. replaced bugged bridges with new ones, AI now drives over them!.
removed two bushes growing out of the road. fixed fountain height at Malcolm's Hacienda on Dino Island. substantial military upgrade of Armybase/FOB BorianaYou can grab it on Play WithSix or click picture below to start the download (265 MB 7-zip). Isla Duala 3.35August 12, 2015 by IceBreakrNew version 3.35 it out.Changelog:.
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fixed Taris Island lowlands because BIS has a bug on terrains high 5 metres or less (waves effect through solid ground). fixed the satellite image bug on Southeast. improved Afrenian Kamaz truck & Leo2 tank textures.
90s Afrenian medic & squad leader have primary weapons now. more soldiers are wearing protective gear now. couple of smaller fixes, road smoothing, removed some roadside obstaclesYou can grab it on Play WithSix or click picture below to start the download (260 MB 7-zip). Isla Duala 3.33July 23, 2015 by IceBreakrDuala just got updated to 3.33. For all of those who downloaded v3.3 previously today, please DELETE IT and use v3.33.
I've had to hotfix it because of missing sounds. Isla Duala 3.21 is out.February 19, 2015 by IceBreakrDuala just got updated to 3.21. Isla Duala 3.2: Units & Weapons Included!February 12, 2015 by IceBreakrPssst! Duala 3.2 is out, this time infantry units included. And weapons too;) Big thanks to all participants to the project, especially nzdfcrash!Changelog:.
added: UNITS!